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AI Insights · Timothy · October 2024

Top Cooking Games in Spain Q3 2024: Performance Insights

Explore the performance trends of the top five cooking games on a unified platform in Spain during Q3 2024, including downloads, revenue, and weekly active users.

Top Cooking Games in Spain Q3 2024: Performance Insights

In the third quarter of 2024, the top cooking games in Spain exhibited diverse performance trends across downloads, revenue, and weekly active users, according to data from Sensor Tower. Here's a closer look at how each app fared during this period.

Pizza Ready!, developed by Supercent, Inc., showed significant activity. The game saw a peak in weekly revenue at around $485 in early September, with a notable increase from July's average of approximately $350. Downloads peaked at over 40K in early July but gradually declined to around 20K by the end of September. Weekly active users reached a high of approximately 203K at the start of September, maintaining a generally upward trend throughout the quarter.

Royal Cooking: Kitchen Madness from Matryoshka Games (CY) LTD experienced varied trends. Revenue fluctuated, with a notable peak of about $294 at the end of September. The app's downloads began at nearly 10K in early July, peaking mid-July at over 20K, before dropping to just over 5K by the end of the quarter. Weekly active users saw a rise, reaching over 40K in early September, with a slight dip towards the end of the quarter.

Good Pizza, Great Pizza, by TAPBLAZE, showed consistent performance. Revenue fluctuated, peaking at approximately $417 mid-August, before declining to around $122 by the end of September. Downloads remained relatively stable, peaking at over 10K in early August. Weekly active users started at around 33K in early July, peaking at over 40K in mid-August, before declining to approximately 22K by the quarter's end.

Sandwich Runner, from DWANGO Co., Ltd., had no revenue data but showed download trends starting at 6.4K in early July, peaking at over 9K in early September. Weekly active users were consistent, peaking at approximately 99K in early September, maintaining stability throughout the quarter.

Finally, Fork N Sausage, developed by SayGames LTD, saw modest revenue, peaking at $14 in mid-July. Downloads began at just over 5K, with a peak of approximately 6.5K in early August, before declining to nearly 5K by the end of September. Weekly active users peaked at about 20K in mid-August, with a decline towards the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024